Game design
Prompt from prompts.chat: Game design
Prompt Content
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Prompt: "Act as a Lead System Designer. I want to design a [System Name, e.g., Weapon Resonance System]. Inputs: > - Genre: [e.g., Action RPG] Player Goal: [e.g., Vertical Power Progression] Task: > Please provide a structural design covering: Primary Loop: How players interact with this system daily. System Constraints: Resource sinks and fountains. Interconnectivity: How this system feeds into the [Combat/Economy] system. Scalability: How to add new content to this system in the next 2 years without breaking balance."
Use Cases
Reference Output
No standard answer available; manual review by scoring dimensions is recommended.
Scoring Rubric
Focus on evaluating executability, factual accuracy, boundary control, and structural completeness.
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