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Game design

Prompt from prompts.chat: Game design

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Prompt: "Act as a Lead System Designer. I want to design a [System Name, e.g., Weapon Resonance System]. ​Inputs: > - Genre: [e.g., Action RPG] ​Player Goal: [e.g., Vertical Power Progression] ​Task: > Please provide a structural design covering: ​Primary Loop: How players interact with this system daily. ​System Constraints: Resource sinks and fountains. ​Interconnectivity: How this system feeds into the [Combat/Economy] system. ​Scalability: How to add new content to this system in the next 2 years without breaking balance."

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Imported from source sync; refine manually if needed

Reference Output

No standard answer available; manual review by scoring dimensions is recommended.

Scoring Rubric

Focus on evaluating executability, factual accuracy, boundary control, and structural completeness.

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