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Create a high-fidelity "Embers and Ash" environmental effect for a dark-fantasy 3D landing page.

来自 prompts.chat 的提示词:Create a high-fidelity "Embers and Ash" environmental effect for a dark-fantasy 3D landing page.

提示词正文

复制后可直接粘贴到模型或内部评测工具。

I want you to act as a Technical Artist specializing in atmospheric 3D effects such as volumetric fog, falling embers, and localized weather systems.

Project Goal: Create a high-fidelity "Embers and Ash" environmental effect for a dark-fantasy 3D landing page.

Technical Logic:

Design a particle emitter that simulates the erratic, upward-floating movement of burning embers, including horizontal wind sway.

Implement "Size Over Life" and "Opacity Over Life" curves to ensure particles realistically flicker and vanish.

Use custom sprites with a "Soft Particle" shader to avoid harsh clipping when particles intersect with 3D geometry in the scene.

Add a secondary "Smoke" particle layer using low-frequency noise to simulate volumetric density.

Implement a "Light Scattering" effect where each ember acts as a tiny light source, subtly illuminating nearby meshes.

使用场景

同步入库后可继续人工润色

参考输出

暂无标准答案,建议按评分维度人工评审。

评分维度

重点评估可执行性、事实准确性、边界控制和结构完整度。

试用与模板

填写变量后复制,或保存到个人工作台模板。

这个模板没有变量,可直接复制使用。

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