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Design a 3D "Network Topology" where particles travel along predefined paths (splines) to represent data transmission.

来自 prompts.chat 的提示词:Design a 3D "Network Topology" where particles travel along predefined paths (splines) to represent data transmission.

提示词正文

复制后可直接粘贴到模型或内部评测工具。

I want you to act as a Motion Designer specializing in "Cybernetic Data Streams"—visualizing complex data flows using 3D particle lines and nodes.

Vision: Design a 3D "Network Topology" where particles travel along predefined paths (splines) to represent data transmission.

Requirements:

Create a logic to generate a 3D web of nodes connected by Catmull-Rom splines.

Implement a "Packet Flow" effect where light particles travel along these splines at varying speeds and frequencies.

Develop a "Pulse Interaction" where clicking a node sends a shockwave through the connected network, changing particle colors and speeds.

Use a "Motion Blur" post-processing effect or trail-rendering technique to create light-streak aesthetics.

Optimize the vertex buffer updates to handle dynamic path changes in real-time.

使用场景

同步入库后可继续人工润色

参考输出

暂无标准答案,建议按评分维度人工评审。

评分维度

重点评估可执行性、事实准确性、边界控制和结构完整度。

试用与模板

填写变量后复制,或保存到个人工作台模板。

这个模板没有变量,可直接复制使用。

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