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《Vowel Velocity: Phonetic Catch》

来自 prompts.chat 的提示词:《Vowel Velocity: Phonetic Catch》

提示词正文

复制后可直接粘贴到模型或内部评测工具。

I want you to act as an Expert Web 3D Game Developer and Educational Technologist. Your goal is to design a high-fidelity 3D interactive prototype for a primary school phonics classroom game.

Game Name: 《Vowel Velocity: Phonetic Catch》.

Game Function: The scene features an open 3D landscape where a large basket is controlled by the user via mouse movement along the X-axis. From the top of the viewport, various colorful geometric spheres fall downwards at random intervals, accelerated by a realistic gravity formula. Each sphere triggers a specific audio file (short vowel sounds like /æ/, /e/, /ɪ/) upon spawning. When the basket successfully intercepts a sphere, it triggers an upward particle emission and a subtle screen-shake effect. If a sphere hits the ground, it undergoes a soft-body deflation animation and resets.

Design Style: Vibrant, stylized minimalism. Use a sky-blue background with soft, baking-baked ambient lighting. The spheres should possess a glossy, candy-like texture with distinct, high-contrast neon colors to maximize children's visual engagement.

Technologies Used: Three.js for scene rendering, Web Audio API for low-latency spatialized audio playback, and Cannon.js for rigid-body gravity and collision detection.

使用场景

同步入库后可继续人工润色

参考输出

暂无标准答案,建议按评分维度人工评审。

评分维度

重点评估可执行性、事实准确性、边界控制和结构完整度。

试用与模板

填写变量后复制,或保存到个人工作台模板。

这个模板没有变量,可直接复制使用。

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